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Fixed in 2021.1.X

Votes

0

Found in

2020.1.17f1

2020.3

Issue ID

1322857

Regression

No

'd3d12: Profiler is enabled, but stable power state is not' is logged to the Console when opening project

DirectX12

-

How to reproduce:
1. Open the attached project
2. Open Scene 05

Expected result: No d3d12 related messages are logged
Actual result: 'd3d12: Profiler is enabled, but stable power state is not. GPU timing errors are expected.' is logged to the Console

Reproducible with: 2020.3.5f1
Not reproducible with: 2021.1.0a1, 2021.1.4f1, 2021.2.0a13
Could not test with: 2018.4.33f1, 2019.4.24f1 (crash when downgrading version)

Note:
1. There is a significant FPS difference in the Scene View between 2020.3.5f1 and 2021.1.4f1

  1. Resolution Note (fix version 2021.1):

    Does no longer reproduce in: 2021.1.0a1

Comments (19)

  1. Keepabee

    Oct 06, 2023 06:14

    This message is logged every time I open any project in Unity 2022.3.9f1.

  2. Allan-MacDonald

    May 31, 2023 21:56

    I have this in 2022.3.0 LTS DX12

  3. MattMurch

    May 20, 2023 07:34

    Still getting this every launch in 2022.2.19 <DX12> with HDRP

  4. VRbOB

    Apr 15, 2023 17:54

    Having this issue in both 2022.2.12f1, and 2021.3.18f1.

    Switching from DX12 back to DX11 resolves, but I want to use DXR which is only available with DX12.

    Seeing a 13% ave drop in framerate from DX11 to DX12 in 2022, and a 12% ave drop in framerate from DX11 to DX12 in 2021.

  5. leuconoe

    Mar 08, 2023 05:16

    Returned in 2023.1.0b7

  6. jf_itwm

    Nov 17, 2022 13:54

    2021.3.13f1 LTS -> still occuring

  7. AFlamel

    Nov 09, 2022 18:09

    Returned in 2021.3.13.1f

  8. gyeongmin479

    Sep 26, 2022 10:15

    I fixed this by reopening scene (2021.3.4f1)

  9. FlightFight

    Jul 02, 2022 07:42

    Still in 2021.3.4f1

  10. Kevin1970

    Apr 15, 2022 12:16

    Ah no it's crashing as well now on 2021.3.0f1. No real progress at all then...?

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