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0
votes
Not Reproducible

[Android] High intensity baked lights look wrong on mobile

Progressive Lightmapper

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Apr 12, 2019

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Version/s: 2018.3.11f1

When I bake the light, different results are obtained for the PC version and android, For android, it turns out too different with r... Read more

0
votes
Postponed

Shader prewarming doesn't actually work on most renderers

Graphics - General

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Dec 22, 2016

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Version/s:

Shader prewarming (currently done in SaveAndLoadHelper.cpp::InitializeEngineGraphics()) doesn't actually do anything on most rendere... Read more

1
votes
Fixed

[Post Processing] Game screen is rendered incorrectly when Viewport Rect...

Package: PostProcessing

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Apr 10, 2019

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Version/s: 2.1.5

How to reproduce: 1. Open attached project "Viewport Rect Test.zip" and scene "SampleScene" 2. Observe the Game View Expected resu... Read more

3
votes
Won't Fix

[Vuforia] [Android] Black screen appears on launching the app for the fi...

XR SDK

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Apr 12, 2019

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Version/s: 2018.1.0f2, 2019.1.0b7

Steps To Reproduce: 1. Create a project 2. Import Vuforia Samples from Asset Store 3. Import Vuforia Package if not already install... Read more

0
votes
Won't Fix

UI image remains masked when Canvas contains "Rect Mask 2D" component an...

uGUI

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Apr 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "Rect_2D_mask_2.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Game View Ex... Read more

0
votes
Fixed

[Android][OpenGLES] Missing UI and render texture glitches after restart...

Mobile

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Apr 10, 2019

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Version/s: 2018.3.7f1

Steps to reproduce: 1. Open user project attached to oc.unity3d 2. Type t:prefab, select all the prefabs and reimport them. 3. Build... Read more

0
votes
Fixed

Editor hard crashes when selecting a game object in Hierarchy

Scene Management

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Apr 05, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "PolyRace" 2. Select "RoadNetwork" object in Hierarchy ------------------------------- Ob... Read more

0
votes
Fixed

Crash occurs when the BlockSplosion title GameObjects explode

Mobile

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Apr 11, 2019

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Version/s: 2019.1.0b10, 2019.1.0f2

1. Open the BlockSplosion sample in the Unity Editor. 2. Switch platform to Android. 3. Install the "Oculus\VR" (Oculus Utilities) p... Read more

0
votes
Not Reproducible

[Windows][Stylus] touch.phase hardly ever switches to "Stationary"

Package: Input System

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Apr 12, 2019

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Version/s: 0.2.6-preview

From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/172 Device: Microsoft Surface Pro (Model: 1796) + Microsoft S... Read more

0
votes
Fixed

[OSX] The X value for mouse position is off after switching into fullscr...

Input

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Apr 13, 2019

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Version/s: 2019.1

GitHub: https://github.com/Unity-Technologies/InputSystem/issues/532 Repro: 1. Download project and package at: https://github.com/... Read more

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