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[VFX Window] Target GameObject attach button does not allow attaching a ...
Repro steps:1. Open a VFX from the project folder that is not present in the scene2. Make sure its Target GameObject window is close... Read more
Undoing creation of a Terrain Object will not remove the newly created T...
When you create a new Terrain asset within the Unity Hierarchy or from the Terrain Tools Toolbox, a new Terrain.asset file is create... Read more
[TerrainTools] When settings are changed via the Terrain Tools Toolbox, ...
If the user modifies Terrain settings via the Terrain Toolbox, the Inspector window does not update until you mouse over the Inspect... Read more
[Shadergraph] selecting stack nodes after coming back to the shadergraph...
Repro steps:1. Open a shadergraph2. Switch to another tab3. Switch back to your shadergraph4. Select a stack nodeExpected result: it... Read more
Height of the UIToolkit list element with text wrap is miscalculated aft...
How to reproduce:1. Open attached project "WrapText01.zip"2. Enter Play Mode Expected result: The height of the text wrap is the sam... Read more
ParticleSystemJobData does not expose methods for modifying mesh index w...
How to reproduce:1. Open the attached project (case_1312288_ParticleSystemJob)2. Open the ParticleSystemTest script3. In the Start m... Read more
2D Confiner is jerky on bounding shape edge
From user Forum [https://forum.unity.com/threads/2-6-0-preview2-2d-confiner-jerking-on-bounded-edges.857368/] : There is a regressio... Read more
The Sorting Layer property is displayed for the nested Canvas when the C...
How to reproduce:1. Open the attached '1311169.zip' project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Test4. In the... Read more
System Cursor input is inverted on vertical axis when using a Gamepad
How to reproduce:1. Open the attached project's Scene labeled "GamepadMouseCursorSample"2. Plug-in a Gamepad3. Enter the Play Mode4.... Read more
[UIToolkit] [Search] NullReferenceException is thrown on enabling 'UI To...
On enabling 'UI Toolkit Live Reload' option in the maximized 'Search' window, NullReferenceException is thrown in console. Refer att... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12