Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.1.0a8
2021.1.0b6
2021.2.0a4
Issue ID
1312367
Regression
Yes
[UIToolkit] [Search] NullReferenceException is thrown on enabling 'UI Toolkit Live Reload' in Maximized 'Search' window
On enabling 'UI Toolkit Live Reload' option in the maximized 'Search' window, NullReferenceException is thrown in console. Refer attached video and stack trace.
Steps to repro:
1. Create a new project
2. Window > Search > Dock and Maximize
3. Right-click on Search window > Enable 'UI Toolkit Live Reload' option
Actual Result:
NullReferenceException is thrown on enabling 'UI Toolkit Live Reload' in maximized 'Search' window.
Expected Result:
On enabling 'UI Toolkit Live Reload' in 'Search' window, it should work without throwing any error in the console.
Occurring on:
2021.2.0a4, 2021.1.0b6, 2021.1.0a8
Working Fine:
2021.2.0a3, 2021.1.0a7
Note:
Quick Search is a Built-In Package in the Unity 2021.1.0a1
Environment:
Occurring on Windows 10 & macOS 10.15.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment