Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.1.0a8
2021.1.0b6
2021.2.0a4
Issue ID
1312367
Regression
Yes
[UIToolkit] [Search] NullReferenceException is thrown on enabling 'UI Toolkit Live Reload' in Maximized 'Search' window
On enabling 'UI Toolkit Live Reload' option in the maximized 'Search' window, NullReferenceException is thrown in console. Refer attached video and stack trace.
Steps to repro:
1. Create a new project
2. Window > Search > Dock and Maximize
3. Right-click on Search window > Enable 'UI Toolkit Live Reload' option
Actual Result:
NullReferenceException is thrown on enabling 'UI Toolkit Live Reload' in maximized 'Search' window.
Expected Result:
On enabling 'UI Toolkit Live Reload' in 'Search' window, it should work without throwing any error in the console.
Occurring on:
2021.2.0a4, 2021.1.0b6, 2021.1.0a8
Working Fine:
2021.2.0a3, 2021.1.0a7
Note:
Quick Search is a Built-In Package in the Unity 2021.1.0a1
Environment:
Occurring on Windows 10 & macOS 10.15.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UWP] Mouse movement re-triggers stale <Mouse>/scroll value after the scroll wheel is used once
- "Shutdown worker was forced killed because it kept running. Worker ..." errors are thrown after building a blank HDRP project
- [UI Toolkit] USS materials in AssetBundles break due to InstanceID referencing a material that no longer exists when a Scene is loaded through Addressables for the second time
- Help button leads to a missing documentation page when clicked on a Font Import Settings in the Inspector
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor
Add comment