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0
votes
Not Reproducible

[Linux][Blocked] Shift Key does not do "Extrude" when using Probuilder

Linux

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Jan 01, 2019

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Version/s: 2018.3.0b8

To reproduce: 1) Create a new project 2) Install Probuilder package 3) Create a new shape (the default cube will work) 4) Select one... Read more

0
votes
Fixed

Facebook Gameroom target uses Standalone target player settings and fail...

Facebook Gameroom

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Jan 04, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Create a new project 2. Switch to Facebook target 3. Set Scripting backend to IL2CPP in Standalone target set... Read more

0
votes
Not Reproducible

[Android] Graphics DrawTexture performance regression in 2018.3.0a2 when...

Mobile Graphics

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Jan 06, 2019

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Version/s: 2018.3.0a2, 2018.3.0f2

To reproduce: 1. Open the QA's attached project 2. Build and run on mobile Actual: Frame rate becomes 8 times lower after the regre... Read more

0
votes
Fixed

[Addressables] "ActivePlayerDataBuilderIndex" value is changed, instead ...

Package: Addressables

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Jan 10, 2019

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Version/s: 0.5.3-preview

[Addressables] "ActivePlayerDataBuilderIndex" value is changed, instead of "ActivePlayModeDataBuilderIndex" and no NULL check for "A... Read more

0
votes
Not Reproducible

Errors are spammed and it is impossible to Generate Lightning when using...

Version Control

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Jan 10, 2019

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Version/s: 2018.3.0a11, 2018.3.1f1, 2019.1.0a9

How to reproduce: 1. Create a new project 2. Go to Menu -> Edit -> Project Settings -> Editor -> Set Version Control Mode to use Per... Read more

0
votes
Fixed

Crash on TextRenderingPrivate::NativeTextGenerator::GetRectInString

Themes

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Dec 27, 2018

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Version/s: 2019.1.0a10, 2019.1.0a12

How to reproduce: 1. Open the attached project Actual result: Unity crashes. Notes: The issue is not reproducible if TextMeshPro p... Read more

1
votes
Fixed

[macOS] Screen.SleepTimeout setting does not change when being changed v...

MacOS

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Jan 15, 2019

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Version/s: 2017.4.0f1, 2018.2.18f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open tester-attached project(ScreenSleepTimeout) and 'SampleScene' scene 2. Enter Play Mode 3. Check the Consol... Read more

0
votes
Not Reproducible

Crash on strnlen when exiting Play mode while networking server is active

Networking

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Dec 19, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Open the "SampleScene.unity" scene 3. Enter Play Mode 4. Press Launch Server 5. Pr... Read more

0
votes
Duplicate

[.NET 4.x] Editor and mono Player crash with Stack overflow exception du...

Mono

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Jan 16, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download the attached project and open "InitailScene" scene 2. Make sure that Scripting Runtime is set to .NE... Read more

0
votes
Fixed

[Tilemap] Visualization of the tile is created in another tile when quic...

2D

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Jan 17, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce: 1. Open user attached project "Ghost_Tiles.zip" 2. Open "Grid_prefab" in Prefab View 3. Select green tile in Tile ... Read more

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