Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a10
2019.1.0a12
Issue ID
1113075
Regression
Yes
Crash on TextRenderingPrivate::NativeTextGenerator::GetRectInString
How to reproduce:
1. Open the attached project
Actual result: Unity crashes.
Notes:
The issue is not reproducible if TextMeshPro plugin inside the project is deleted.
The issue is not reproducible if TextMeshPro package isn't present in the project.
Reproducible with: 2019.2.0a1, 2019.1.0a14, 2019.1.0a10.
Regression introduced in: 2019.1.0a10.
Not reproducible with: 2019.1.0a9, 2019.1.0a1, 2018.3.3f1, 2018.2.20f1.
--------------------------------------
Fixed in 2019.2, 2019.1.0b8.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Applied velocity is inconsistent when using Rigidbody AddForce() with ForceMode.VelocityChange
- Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with an empty script attached
- Scroll offset is framerate-dependent when scrolling with velocity in the Device Simulator
- "Object.FindObjectsOfType<T>() is obsolete" warning is thrown when using "Transitions Plus" asset
- [Mono] Crash on SystemNative_ReadDirR() when building for IOS/Android on a macOS machine
Add comment