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Deleting a context node and a block while both are selected throws a nul...
Repro steps: 1. Create an Initialize context. 2. Add Set Age to it. 3. Select *both* the Initialize context and the Set Age block an... Read more
'Model is not registered' errors when disconnecting a system between its...
Repro steps: 1. Create a new VFX and open it 2. Delete the edge between Initialize and Update 3. Observe the console errors. Expect... Read more
Crash when calling PausePlayback after VideoPlayer has been destroyed
Reproduction steps: 1. Open LINKED_PROJECT Project 2. Open "Assets/Scenes_1/HomeScreen 72_ppi" Scene 3. Press Play 4. Select Level 1... Read more
[Animation Rigging] Animation transition is not smooth when changing Rig...
Reproduction steps: 1. Open the user's attached project and !Scenes/THE SCENE WITH THE ANIMATION RIG BUG scene 2. Enter the Play mod... Read more
[Android] OnPointerClick is not called on Android
How to reproduce: 1. Open the SampleScene on the attached "PointerClick.zip" Project 2. Build and run the Development build to an An... Read more
[Android][Frame Debugger] Player is not pausing when Frame Debugger is e...
Reproduction steps: 1. Download and open the submitted project "FrameDebuggerPause.zip" 2. Open build settings (File -> Build Settin... Read more
The preview of the Gradient is not changed when reordering Gradient List...
How to reproduce: 1. Open the attached '1315679.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select the 'Test' GameObject ... Read more
The number's precision doesn't change according to the size of the text ...
How to reproduce it: 1. Open the user's attached project ("New_Unity_Project.zip") 2. Select 'GameObject' in the Hierarchy window 3.... Read more
[Android]Rendered GameObject amount is severely lowered when their mater...
Steps to reproduce: 1. Open the user's attached project "VKNotRenderingEverything.zip" 2. Open "SampleScene" 3. Build it for Android... Read more
Not all 2D sprites get imported when upgrading a project from 2018.4
How to reproduce: 1. Open the project "FixTilesetBug.zip" 2. Extract the archive "TextureThatImportsWrong.zip" 3. Open the extracted... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
- Rigidbody2D.Slide correctly ignores colliders specified with "Physics2D.IgnoreCollision" however encountering them can still modify movement behaviour in subtle ways.
- [Quality Hackweek] A black separator appears when the left panel in the UI Builder tab is resized, and the tab is narrow
- Animator states quickly jump during the Blackboard navigation when the playing state is moved outside the view
- "New" Label overlaps long Asset names in Import Unity Package Window