Search Issue Tracker

0
votes
Postponed

[FixInGit1.5.0] Editor hangs when pushing changes and entering play mode...

Collab

-

Sep 07, 2017

-

Version/s: 2017.3.0a7

Editor hangs when pushing changes and entering play mode at the same time To reproduce: 1. Open project (link in edit) 2. Push pro... Read more

0
votes
Won't Fix

[Timeline] Mouse button up event is not handled properly after resizing ...

Timeline

-

Sep 07, 2017

-

Version/s: 2017.2.0b10

Steps to reproduce: 1. Open user's attached project 2. Select "Director" gameobject in the Hierarchy 3. Select Timeline window 4. Sl... Read more

0
votes
Fixed

[PLM] Baking lighting Data asset failed error when Auto is enabled after...

Progressive Lightmapper

-

Sep 07, 2017

-

Version/s:

1) Download the project `AdventureGame` from the link shared in comments section 2) Open the scene `ProgressiveLightmappingExample` ... Read more

0
votes
Duplicate

[Linux Editor, Checkmarks are not being displayed on menu options

Linux

-

Sep 07, 2017

-

Version/s: 2017.1.0xf3

Steps to reproduce: 1. Download and open the project attached 2. Click "A Menu->Check This" in the top menu of the program Expected... Read more

0
votes
Fixed

m_ProbeSetHashes.empty() error after cleaning GI cache in a certain project

Progressive Lightmapper

-

Sep 07, 2017

-

Version/s:

1. Download and open attached project: https://oc.unity3d.com/index.php/s/jjjdDW99LmXAQTD 2. Open Preferences window; 3. Go to 'GI C... Read more

0
votes
Won't Fix

Collab drop-down menu button reopens its window each time it's clicked i...

Collab

-

Sep 07, 2017

-

Version/s: 2017.1.0f3

To reproduce: 1. Create a new project 2. Enable Collab 3. Click its drop-down button to open collab window multiple times Expected:... Read more

0
votes
By Design

Temporal Anti-aliasing from the Post Processing Stack not working in the...

Post Processing

-

Sep 07, 2017

-

Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the user (PBR Rendering.zip) 2. Open "Default Scene" scene 3. Select "Default" asset... Read more

1
votes
Fixed

All LOD renders get enabled when LODGroup component is disabled

Camera

-

Sep 07, 2017

-

Version/s: 2017.1.0f3

To reproduce: 1. Open user's project 2. In Inspector window, find LOD Group component and disable it Expected: all renderers get di... Read more

0
votes
Won't Fix

[UWP] Input.GetJoystickNames() empty on Start in UWP builds

Universal Windows Platform

-

Sep 07, 2017

-

Version/s: 5.6.3f1

To reproduce: 1. Open the attached project 2. Connect at least one Controller to the PC the issue is being tested on 3. Launch "test... Read more

0
votes
Fixed

Light Probes and Reflection Probes are ignored when using Graphics.DrawM...

Shaders

-

Sep 08, 2017

-

Version/s: 2017.2.0b10

How to reproduce: 1. Open the attached "IndirectDrawTest" project and "Test" scene 2. Open Game view window and notice that there a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.