Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.2.X, 2017.3.X
Votes
0
Found in
Issue ID
949117
Regression
No
m_ProbeSetHashes.empty() error after cleaning GI cache in a certain project
1. Download and open attached project: https://oc.unity3d.com/index.php/s/jjjdDW99LmXAQTD
2. Open Preferences window;
3. Go to 'GI Cache' tab;
4. Click 'Clean Cache' button.
5) Observe the errors in the console: "Assertion failed: Assertion failed on expression: 'm_ProbeSetHashes.empty()""
Notes:
- Reproducible in 2018.2.0a1, 2018.1.0b1, 2017.3.0p1;
- Reproducible on both Windows and macOSX;
- Reproducible only in this project, not reproducible for the new project created from scratch;
- Not reproducible after rebaking Lighting and cleaning cache.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting a Material for HDRP Decal Projector in the Inspector window spams errors in the Console
- Expanded Asset Preview Box moves/hides when creating new Asset in Project window
- Player crashes on Meta Quest with "/apex/com.android/runtime/lib64/bionic/libc.so" when using OpenXR Plugin in a specific project
- The Editor's Help menu still lists an old/retired website - "Unity Forum"
- Baked GI loaded by LoadScene call with Additive mode is not cleaned up when unloading the Scene
Add comment