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3
votes
Fixed

mono callstack overflow when callling Resources.UnloadUnusedAssets and c...

Mono

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Jul 27, 2017

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Version/s: 5.5.1p4

Crash with mono callstack overflow when calling Resources.UnloadUnusedAssets from a project with c# scripts that contain large, nest... Read more

0
votes
Fixed

[Input] Clickcount returns very big values when mouse is moved

Input

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Jul 27, 2017

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Version/s: 2017.2.0b3

Reproduction steps: 1. Open the attached project 2. Open "MouseScene" 3. Press any mouse button and move mouse around 4. See that cl... Read more

0
votes
Won't Fix

When opening Asset Store or Service window on Personal skin, it shows Da...

Themes

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Jul 27, 2017

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Version/s: 2017.2.0b5

Reproduction steps: 1. Create a new project or open any other. 2. Change Editor skin to personal. 3. Open Asset Store or Service win... Read more

0
votes
Fixed

Material preview not showing for certain materials

Graphics - General

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Jul 27, 2017

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Version/s: 2017.2.0b5

Repro steps: 1. Open the attached (empty) project, or create a new one. 2. Add a cube in the scene, and in its renderer open the mat... Read more

0
votes
Won't Fix

Letter "I" is cut in Physics and Physics2d settings

Themes

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Jul 27, 2017

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Version/s: 2017.2.0b5

How we can reproduce it 1 Open Unity Editor and create new project 2 Go to Menu->Edit->ProjectSettings->Physics (or Physics2D) Act... Read more

0
votes
Won't Fix

Inconsistency in names of the Physics and Physics2d settings

Themes

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Jul 27, 2017

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Version/s: 2017.2.0b5

When open Physics settings - the window name is "PhysicsManager" but for Physics2d settings the window name is "Physics2dSettings" W... Read more

0
votes
Fixed

Line is not on its place in QualitySettings view in Inspector

Themes

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Jul 27, 2017

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Version/s: 2017.2.0b5

How we can reproduce it 1 Open Unity Editor and create new project 2 Go to Menu->Edit->ProjectSettings->Quality Actual results: not... Read more

1
votes
Fixed

Particle System: Box shape with Scale.Z = 0 changes emission direction

Visual Effects - Legacy

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Jul 27, 2017

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Version/s: 2017.2.0b5

1. What happened Particle System: Box shape with Scale.Z = 0 changes emission direction. And that is a regression from 5.6. There we... Read more

0
votes
Won't Fix

[GLES3] Shader doesn't compile when step() * step() multiply is used

Mobile

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Mar 09, 2017

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Version/s: 5.4.2p4

Reproduction steps: 1. Open the attached 'Archive' project. 2. Set graphics API to GLES3. 3. Build and run the '1' scene on a mobile... Read more

1
votes
Fixed

Github dll crashes Unity when entering and immediately exiting Play mode

Scripting

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Jul 12, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Import attached crashing dll's to any project's assets (GitHubCrashingDLL.zip) 2. Enter and immediately exit Play m... Read more

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