Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
6.7.1, 7.0.1
Issue ID
1178536
Regression
Yes
Game window turns black when lighting is toggled off (bulb icon) in Scene window
How to reproduce:
1. Open the attached 'project-1178536.zip' project and load 'BugScene' scene
2. In the Scene window toggle Light Bulb icon
3. Observe the Game window
Expected result: Game window does not change
Actual result: Game window turns black
Reproducible with: 2019.2.0b1 (6.7.1), 2019.2.2f1 (6.9.0, 6.9.1), 2019.3.0b1, 2020.1.0a1 (7.0.1)
Not reproducible with: 2018.4.7f1 (4.1.0, 4.10.0), 2019.2.0b1 (6.5.3)
Note: sometimes the Game window does not update (turn black) until the mouse is dragged on it
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL
This is a duplicate of issue #1156102