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Fixed in 2020.1.X

Duplicate in 2019.2.X, 2019.3.X

Fixed in 2018.4.X



Found in


Issue ID




Progressive lightmapper leaks memory upon subsequent scene switches and bakes

Progressive Lightmapper


Steps to reproduce:

1. Download and open the attached project
2. Navigate to Assets > Scenes and open SampleScene 1
3. Wait for the lighting to bake
4. Navigate to Lighting Settings > Baked Lightmaps tab ant take note of the value in the Leaks section
5. Repeat steps 2-4 for the rest of the scenes
6. Notice, how the has increased upon subsequent bakes


- Reproduces in all versions of from 2019.1.0a11 and onward
- Reproduces both with CPU and GPU PLM

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