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[LOD] LODGroup levels shows different values between Inspector and Scene
Steps to reproduce: 1) Download and open attached project "LODtest" in Unity.2) In hierarchy, click on "American_Elm_Desktop" or "Cu... Read more
[iOS9] 64bit devices have extremely high GPU usage in Metal and GLES
How to reproduce: 1. Open attached project2. Build to iOS and open the project in Xcode3. Enable the GPU Frame Capture for Metal (in... Read more
FindScriptByClassName Does Not Account for Namespace-Qualified className
Icons for Scriptable Objects with namespace are displayed incorrectly (default asset icon). To reproduce:1) Open the attached projec... Read more
Building to WebGL takes very long time
Reproduction Steps:1. Open user's or any other project2. Build to WebGL3. Notice that building stuck on compiling to C++ and then it... Read more
Missing menu bar in Windowed mode OS X mac standalone
Reproduction Steps:1. Open User's or any other project2. Build to Mac standalone3. Run in windowed mode4. Notice that there is no me... Read more
UI redraw issue when game view aspect is changed
1. Create an empty project2. Create a UI label ( gameObject -> UI -> Text )2. Switch to game view tab and change the aspect Ra... Read more
Pop-up is over the dropdown when the window is at the bottom of the screen
Steps to reproduce : - create a new scene and select the main camera- move the inspector to the bottom of the screen- click on the C... Read more
[CV1 | Oculus SDK] Unity Automatically Culling Objects in Peripheral Vis...
All you need to do is test a scene (most apparent in RollerGameTest Edge4) and look at it through the Oculus Rift CV1. as you move y... Read more
[OSX] Right mouse click the material in inspector doesn't open menu
How to reproduce:1. Create a new project2. Create a new material3. Select material so it appears in Inspector4. Right mouse click th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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