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0
votes
Postponed

[HDRP] Enabling High quality Subsurface Scattering makes material render...

Package: Scriptable Render Pipeline HD

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Jul 13, 2020

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Version/s: 8.2.0

1) Open an HDRP project on Mac 2) Add a subsurface scattering material 3) Enable the high quality in the HD asset Read more

0
votes
Fixed

[HDRP] Undo color change while picker is open produces a warning

IMGUI

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Jul 13, 2020

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Version/s: 2020.1.0b16

On 8.2.0 and 10.0.0 Unity 2020.1.0b16 and 2020.2.0a18 1) Select a material and edit the base color (dont close the color picker) 2... Read more

7
votes
Fixed

Assets are referenced by ManagedStaticReferenced when Scene is unloaded ...

uGUI

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Jun 08, 2020

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Version/s: 2018.4, 2018.4.22f1, 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached 'UiMaskBug.zip' project 2. Open 'Empty Scene' Scene 3. Enter Play Mode 4. Press 'Load' button... Read more

0
votes
Fixed

Crash on ActiveEditorTracker_CUSTOM_Internal_GetActiveEditorsNonAlloc wh...

Inspector Framework

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Jun 16, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a14

How to reproduce: 1. Open attached project "Case1256213_reloadWindow.rar" 2. Select "SimpleMaterial" Material 3. Click on the triple... Read more

0
votes
Fixed

Texture doesn't support 64-bit precision when its Texture Type is set to...

Texture

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Jun 23, 2020

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Version/s: 2020.2, 2020.2.0a15

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Game View, observe the... Read more

10
votes
By Design

Editor throws warning when adding a Scriptable Object as a sub asset usi...

Asset - Database

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Jul 10, 2020

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Version/s: 2020.2.0a16, 2020.2.0a17

How to reproduce: 1. Open attached project "case1262293.zip" 2. Select "MainAsset" in the Project window 3. Click the "Add" button i... Read more

1
votes
By Design

Textures become gray when they are converted with Graphics.ConvertTexture

Texture

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Jul 12, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a17

How to reproduce: 1. Open user's attached "BugReport_GraphicsConvertTexture.zip" project 2. Open Assets/Textures folder 3. Observe t... Read more

0
votes
Fixed

[UX] The node window does not disappear when focus is lost.

Package: Visual Effect Graph

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Jul 13, 2020

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Version/s: 8.1.0

Repro steps: 1. Open the VFX Window 2. Press space to open the node menu 3. Click away 4. Observe the node window does not close. E... Read more

0
votes
Duplicate

[URP] Non matching Profiler.EndSample error is thrown in the Editor when...

Package: Scriptable Render Pipeline Universal

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Jul 09, 2020

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Version/s: 9.0.0-preview.35

Reproduction steps: 1. Open the attached user's project "Package Upgrade.zip" 2. Turn on the Profiler recording and set it to Editor... Read more

0
votes
Fixed

[URP] Editor crashes on ScriptableBatchRenderer::RenderMultipleMeshes wh...

Package: Scriptable Render Pipeline Universal

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Jul 12, 2020

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Version/s: 8.1.0 - 9.0.0-preview.14

How to reproduce: 1. Create a new URP Template project 2. Set the used Graphics API to OpenGLES3 3. Right-Click in the project view... Read more

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