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Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2020.1
2020.2
2020.2.0a14
Issue ID
1256213
Regression
Yes
Crash on ActiveEditorTracker_CUSTOM_Internal_GetActiveEditorsNonAlloc when reloading Material preview floating window
How to reproduce:
1. Open attached project "Case1256213_reloadWindow.rar"
2. Select "SimpleMaterial" Material
3. Click on the triple dot button next to the Material preview's header at the bottom of the Inspector
4. Select "Convert to Floating Window"
5. Click on the triple dot button on the newly opened window's header
6. Select "Reload Window"
Expected result: Editor does not crash
Actual result: Editor crashes
Reproducible with - 2020.1.0a22, 2020.1.0b16, 2020.2.0a18
Not reproducible with - 2020.1.0a21
First 4 lines of stack trace:
ActiveEditorTracker_CUSTOM_Internal_GetActiveEditorsNonAlloc
UnityEditor.ActiveEditorTracker:Internal_GetActiveEditorsNonAlloc (UnityEditor.ActiveEditorTracker,UnityEditor.Editor[])
UnityEditor.PropertyEditor:Update ()
UnityEditor.HostView:SendUpdate ()
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