Search Issue Tracker

Fixed in 2020.2.X

Fixed in 2020.1.X

Votes

0

Found in

2020.1

2020.2

2020.2.0a14

Issue ID

1256213

Regression

Yes

Crash on ActiveEditorTracker_CUSTOM_Internal_GetActiveEditorsNonAlloc when reloading Material preview floating window

Inspector Framework

-

How to reproduce:
1. Open attached project "Case1256213_reloadWindow.rar"
2. Select "SimpleMaterial" Material
3. Click on the triple dot button next to the Material preview's header at the bottom of the Inspector
4. Select "Convert to Floating Window"
5. Click on the triple dot button on the newly opened window's header
6. Select "Reload Window"

Expected result: Editor does not crash
Actual result: Editor crashes

Reproducible with - 2020.1.0a22, 2020.1.0b16, 2020.2.0a18
Not reproducible with - 2020.1.0a21

First 4 lines of stack trace:
ActiveEditorTracker_CUSTOM_Internal_GetActiveEditorsNonAlloc
UnityEditor.ActiveEditorTracker:Internal_GetActiveEditorsNonAlloc (UnityEditor.ActiveEditorTracker,UnityEditor.Editor[])
UnityEditor.PropertyEditor:Update ()
UnityEditor.HostView:SendUpdate ()

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.