Search Issue Tracker
[Scripting] Custom Editor's toggle in hierarchy window does not work if ...
Using EditorApplication.hierarchyWindowItemOnGUI to show a toggle on the left of a GameObject in Hierarchy, it does not accept click... Read more
[XR][Post Processing] Auto exposure affect only the left half of an eye ...
How to reproduce:1. Open the "case1173575_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected... Read more
[VCS] Deleting multiple assets while version control is enabled is very ...
How to reproduce:1. Create a new project in your prefered workspace2. Open and connect it to Perforce3. Create a new folder and in i... Read more
Attempting to create a zero length compute buffer is thrown after upgrad...
To reproduce:1. Create a new project with Universal RP template;2. Upgrade Universal RP package to 7.1.1 (latest SRP master);3. Obse... Read more
[2D] Type selection drop-down of "Sprite Editor Window" text gets clipped
Text gets clipped from the type selection drop-down, under Sprite Editor window Step to Reproduce:1. Create a new project with 2D Te... Read more
2D character bones are deatached from body when 2D PSD Importer package ...
How to reproduce:1. Create a project in unity versions from 2018.4.0f1 up to 2019.3.0a92. Open Package Manager (Window->Package M... Read more
Using Exclusive FullScreenMode on second monitor, non-native resolution ...
Repro steps:1. Open attached project2. In the Player settings, in the Resolution and Presentation section, enable the Display Resolu... Read more
[Plastic SCM] Trying to lock a file through its Inspector throws an erro...
How to reproduce:1. Create a new project in your prefered Plastic workspace2. Open it and connect it to Plastic3. Create a new scrip... Read more
Unity Recorder ignores camera Depth ordering when 'Flip Vertical' is ena...
How to reproduce:1. Open attached 'project-1174328.zip' project2. Select 'START RECORDING' in the Recorder window3. Observe taken im... Read more
[HDRP] Scene Gizmos are rendered into RenderTexture
Steps to reproduce:1. Open users attached project "BugReports.zip"2. Match the Camera as close as possible in the Scene View as disp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open