Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2017.4.0f1
2018.4.0f1
2019.1.0a1
2019.2.0f1
2019.3.0a1
2019.3.0a11
Issue ID
1174639
Regression
No
[VCS] Deleting multiple assets while version control is enabled is very slow
How to reproduce:
1. Create a new project in your prefered workspace
2. Open and connect it to Perforce
3. Create a new folder and in it create a 100 new materials (Just copy and pasting the same default material is fine)
4. In the Hierarchy Window select them all and delete them
5. Observe how long it takes until they're fully deleted
Expected result: the files are deleted relatively fast (3-10 secs)
Actual result: the deletion of the files is slow while VCS is enabled (40~secs)
Reproduced in: 2019.3.0a11, 2019.2.1f1, 2019.1.14f1, 2018.4.6f1, 2017.4.31f1
Note: Reproduces both with Plastic SCM and Perforce
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment