Search Issue Tracker
Fixed in 2.4.0
Votes
0
Found in [Package]
2.0.0, 2.0.2
Issue ID
1174328
Regression
No
Unity Recorder ignores camera Depth ordering when 'Flip Vertical' is enabled in a 'Targeted Camera' recorder
How to reproduce:
1. Open attached 'project-1174328.zip' project
2. Select 'START RECORDING' in the Recorder window
3. Observe taken images in project-1174328\Recordings\GameView and project-1174328\Recordings\ObjectID
Expected result: each recorder takes different pictures
Actual result: both recorders take the same picture (ObjectId Camera's view)
Reproducible with: 2018.4.6f1, 2019.1.14f1, 2019.2.1f1, 2019.3.0a11 (2.0.0, 2.0.2)
Note: 'Targeted Camera' recorder has to be higher in the 'Recorders' list than 'Game View' recorder to reproduce (illustration image attached)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI becomes unresponsive when using AppUI Navigation and Event System is attached
- Freeze/crash with multiple StackTraces when opening a specific project
- Crash on TypeContainer<int>::rtti when deleting a Render Texture that is used by the Main Camera
- Multiple ArgumentExceptions are thrown when adding a VisualTreeAsset with Sprite Glyphs to a UIDocument
- Color Node Alpha slider displays incorrect value when viewed in Shader Graph
Add comment