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Won't Fix
Votes
0
Found in
2019.2.0b10
Issue ID
1174644
Regression
No
[Scripting] Custom Editor's toggle in hierarchy window does not work if it overlaps with SceneVis/Foldout/GameObject Lock
Using EditorApplication.hierarchyWindowItemOnGUI to show a toggle on the left of a GameObject in Hierarchy, it does not accept click if it overlaps with SceneVis/Foldout/GameObject Lock.
Steps to reproduce:
1. Open attached project
2. Click on check-box in the Hierarchy window next to any GameObject
Note:
Modify the value of r.x in the CustomEditorHierarchy script to move the toggle to overlap onto one of the three: SceneVis, Foldout or GameObject Lock.
Actual result:
The toggle ignores the mouse click and its state does not change
Expected result:
The toggle accepts the mouse click and its state changes accordingly
Reproduced in:
2019.3.0a12, 2019.3.0a11, 2019.2.0b10, 2019.1.0a10 (SceneVis introduced), 2018.4.4f1 (Foldout)
Environment:
Windows & Mac
Note:
See attached video
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Resolution Note (2019.3.X):
This is a restriction of the hierarchy view. In a future iteration of the hierarchy we will take this into account.