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0
votes
Fixed

[OpenGL] The back buffer is forced to be cleared by the camera that set ...

Camera

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Jul 26, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open user attached project (New Unity Project 33) 2. Open test.unity scene 3. Observe that the second camera ... Read more

0
votes
By Design

OnTriggerExit is not called when colliding trigger is destroyed

Physics

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Jul 26, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Open the "TriggerTest3D" project 2. Open the "Test" scene 3. Enter Play mode 4. Press space to destroy the trig... Read more

0
votes
Fixed

Switching "Scripting Runtime Version" will fail and throw InvalidOperati...

Scripting

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Jul 12, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open attached project "Strategy game.zip". 2. Open and Play "Scene" scene. 3. Go to: Edit->Project Settings->Player... Read more

2
votes
Fixed

[Perforce] "Invalid AssetDatabase path" warnings when files outside of p...

Version Control

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Jul 25, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Set up Perforce workspace 2. Create project at least a level deeper than root directory 3. Create another fol... Read more

2
votes
Won't Fix

"...ALLOC_TEMP_THREAD has unfreed allocations" error when selecting plat...

Deployment Management

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Jul 26, 2017

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Version/s: 2017.1.0x2

Reproduction steps: 1. Open the attached project. 2. Clear the Console. 3. Go to File > Build Settings. 4. Select any platform. - E... Read more

0
votes
Fixed

OnHierarchyChange() is called when there are no changes made to Hierarchy

Themes

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Jul 26, 2017

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Version/s: 2017.1.0p1

1. Open the attached "OnHierarchyChange" project and "Repro" scene 2. Open Window --> "My Window" 3. Click on different Hierarchy Ga... Read more

0
votes
Fixed

Lighting Data Asset is instantiated from another scene when duplicating ...

Progressive Lightmapper

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Jul 26, 2017

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Version/s: 5.6.1f1

Reproduction steps: 1. Create and open a new project (or use the attached); 2. Change the default light from Directional to Area (ba... Read more

0
votes
Won't Fix

NUnit TestCase attribute makes PS4 player crash before running tests

Unity Test Runner

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Jul 27, 2017

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Version/s: 2017.3.0a1

To reproduce: 1. Open attached project. 2. Switch platform to PS4 3. Run playmode tests on platform App on PS4 crashes / in consol... Read more

0
votes
Fixed

Crash in 'ProbeRenderer::RenderCube > RenderTexture::DiscardContents' wh...

Progressive Lightmapper

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Jul 26, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open the attached project. 2. Open the 'test-scene' 3. Editor will crash: #0 0x000001008dfb48 in RenderText... Read more

0
votes
Won't Fix

Similar named script overrides the already existing one in the project w...

Packman

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Jul 26, 2017

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Version/s: 2017.1.0f3

The bug seems to happen only when the script is created, exported to package, modified and exported to a different package To repro... Read more

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