Search Issue Tracker

Fixed in 2017.2.0f3

Votes

0

Found in

2017.1.0f3

Issue ID

935173

Regression

Yes

[OpenGL] The back buffer is forced to be cleared by the camera that set ViewPortRect

Camera

-

Steps to reproduce:
1. Open user attached project (New Unity Project 33)
2. Open test.unity scene
3. Observe that the second camera draws a black box

Expected result: the second camera should not draw anything
Actual result: the second camera fills the screen in black

Reproduced in: 2017.3.0a2, 2017.2.0b5, 2017.1.0p2, 2017.1.0a1
Not reproduced in: 5.6.3f1, 5.5.4p2, 5.4.6f1
Regression since 2017.1.0a1

Reproduced with: OpenGL
Does not reproduce with: DirectX, Metal

Fixed in: 2017.3.0a6

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.