Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.1, 2017.2
Votes
0
Found in
2017.1.0p1
Issue ID
935289
Regression
Yes
OnHierarchyChange() is called when there are no changes made to Hierarchy
1. Open the attached "OnHierarchyChange" project and "Repro" scene
2. Open Window --> "My Window"
3. Click on different Hierarchy GameObjects and do not make any change to them, observe the Console window
Expected result: OnHierarchyChange is not called when there are no changes made to Hierarchy
Actual result: OnHierarchyChange is called, when there are no changes made to Hierarchy
Regression introduced in - 2017.1.0b2
Reproducible with - 2017.3.0a2, 2017.2.0b5, 2017.1.0p2, 2017.1.0b2
Not reproducible with - 2017.1.0b1, 5.6.2p4
Fixed in 2017.3, backports to 2017.2 and 2017.1 were made
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] SystemInfo.systemMemorySize returns negative values
- [Physics Debugger] Colliders are visualized even if their Layer is not selected in the Show Layers property
- Crash on PAL_LocalIPC_IsConnected when IPC fails on launch
- [macOS] Video Player's 5.1 audio channel layout is incorrect when outputting to Audio Source
- AssetDatabase is overwriting GUIDs
PedroGV
Aug 10, 2017 17:20
Good to know that this bug has been fixed!
Which version will introduce the fix? Thanks.