Search Issue Tracker
[Line Renderer] Tolerance value does not get reset on opening a new Editor
Tolerance value does not get reset on opening a new Editor. Ideally in new Editor components value should be set to the default valu... Read more
[IL2CPP] Collections error is thrown when building Addressables and targ...
Reproduction steps: 1. Download and open the submitted project "collections-repro.zip" 2. Make sure that Il2CPP scripting backend is... Read more
Crash on MemorySnapshotOperation::SubmitData after creating a Player Mem...
Reproduction steps: 1. Open user's attached project 2. Go to Edit > Build Settings, build a Development Build and run it 3. Go to Wi... Read more
[URP] Render Texture gets progressively blurrier when Mip Maps are enabled
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Hierarchy, select the ... Read more
Entities package is not available in the Package Manager
How to reproduce: 1. Create a new project or open an existing one 2. Enable preview packages (Edit -> Project Settings -> Package Ma... Read more
[Input System] Mouse and Touchscreen control schemes are ambiguous when ...
Reproduction steps: 1. Open the attached project ("case_1255580-TouchSchemes.zip") 2. Open the repro scene ("SampleScene") 3. Enter ... Read more
[HDRP] Editor throws errors when Custom Pass DrawRenderersCustomPass is ...
How to reproduce: 1. Open attached project "case1260303.zip" and scene "SampleScene" 2. Enter Play Mode 3. Leave Play Mode 4. Observ... Read more
Project settings Graphics APIs naming is inconsistent when using WebGL p...
To reproduce: 1. Open attached project ("case_1182462.zip") 2. Select Edit > Project Settings > Player > WebGL settings > Other Sett... Read more
Unable to import NuGet packages Microsoft.Bcl.AsyncInterfaces, System.Th...
How to reproduce: 1. Open the attached Example 2.zip project 2. Open the Sample Scene and inspect the errors in the Console window ... Read more
[SRP] Crash in ScriptableBatchRenderer::RenderMultipleMeshes when render...
How to reproduce: 1. Open user-submitted project (example.zip) 2. Open the SampleScene with a layout, that renders the Scene or Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used