Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.4.X
Votes
0
Found in
2019.4
2019.4.1f1
2020.1
2020.2
Issue ID
1260560
Regression
No
Crash on MemorySnapshotOperation::SubmitData after creating a Player Memory Snapshot
Reproduction steps:
1. Open user's attached project
2. Go to Edit > Build Settings, build a Development Build and run it
3. Go to Window > Analysis > Memory Profiler, change the target from Editor to the running Player
4. Open the running Player and press Space
-- observe the editor crashing
Reproducible with: 2019.4.3f1, 2020.1.0b15, 2020.2.0a17
Could not test with: 2018.4.24f1 ("Failed to create memory snapshot file" errors when creating the snapshot)
Reproducible with package versions: 0.2.4-preview.1
Could not test with package versions: 0.2.3-preview.2 (package errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "You cannot save to an invalid folder" warning dialog box is shown when canceling Tile Palette creation
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
Resolution Note (fix version 2020.1):
Fixed in 2020.2.0a20