Search Issue Tracker
[IL2CPP] "IL2CPP error for type 'System.Char' in assembly" error is thro...
To reproduce: 1. Open project attached by the user 2. In player settings make sure that Scripting Define Symbols is set to ARK_WEBRE... Read more
Memory leaks when resizing Game or Scene window
Steps to reproduce: 1. Create new project 2. Open Task Manager 3. Resize Game or Scene window Expected results: When changing Game/... Read more
Memory leak in Editor
1. What happened Attached project reports value returned by Profiler.GetTotalAllocatedMemoryLong(). That value steadily increasing. ... Read more
Host migration does not work with custom Channels
Host migration does not work with custom Channels 1. Create a simple project (offline/online scene, player). 2. Add Network Manage... Read more
Scene Manager Setup ignores foldout state in hierarchy and collapses all...
Steps to reproduce: 1. Open the attached project 2. Open "Window/Bug Report/Scene Setup Window 3. Open some scenes in the hierarchy ... Read more
[Dashboard - Multiplayer] "Global CCU Limit " field becomes empty after ...
"Global CCU Limit " field on "Configuration" tab becomes empty after setting out of bound value for the same field on "Live Mode" t... Read more
ParticleSystem Birth SubEmitter doesn't always fire when using random be...
Steps to reproduce: 1.Open attached 'SubEmitterLifetime' Unity project 2.Open scene ‘MainScene’ 3.Enter Play mode Expected results:... Read more
[iOS][IL2CPP] UnityLinker.exe fails to run when building for iOS platform
To reproduce: 1. Open attached project 2. Build for iOS platform Expected: Unity builds project successfully. Actual: Build fails b... Read more
[Regression] SpeedTree preview is not displayed/messed up when multisele...
Steps to repro: 1. Open attached project; 2. Go to Project folder; 3. Multiselect 4 .spm tree prefabs; 4. Observe preview rendering... Read more
Inspector window's preview shows all selected objects in each icon tile ...
To reproduce: 1. Open new project 2. Create 2 or more prefabs from any standard objects 3. In Project window, holding ctrl, select c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The caret (text cursor) symbol does not move one word when the "Option" key and arrow keys are used to move the caret
- Vertical mapping of most characters is incorrect when using a Texture on each character
- Crash on Animator_CUSTOM_SetFloatString when a Float parameter for an Animator is set in Play Mode after changing the RuntimeAnimatorController
- Particle System Force Field behaves differently when in Play Mode than it does in Edit Mode
- Crash on ResetAllBuffers_000001DE$BurstDirectCall:wrapper_native_indirect when removing the “A* Pathfinding Project Pro” package through Package Manager