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Fixed in 6000.0.20f1

Fixed in 6000.0.X, 7000.0.0a10, future release

Votes

0

Found in

6000.0.6f1

6000.1.0a7

Issue ID

UUM-73422

Regression

No

[Player Settings] [Common] [Rendering] - HDR Cubemap Encoding should be changed pre profile and not globally

Build Settings Window

-

Steps to reproduce:

1. Open Build Profile window (File > Build Profiles)

2. Create a build profile and add a custom player settings (Press Customize player settings)

3. Change HDR Cubemap Encoding in Other Settings > Rendering

Actual results: 

When changing the HDR Cubemap Encoding for a build profile, it's changing globally (for all profiles and for Project Settings > Player Settings). 

Expected results: 

The HDR Cubemap Encoding should be changed for build profile only

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