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[SRP] NullReferenceException has thrown when Override is added to New Vo...
On adding "Override" to "New Volume Profile" asset then it causes the editor to throw NullReferenceException, refer to the attached ... Read more
[VFX] Mesh Stripping doesn't test VisualEffect
If a Mesh is referenced only within the VisualEffectGraph, the stripping option could remove needed channel. Read more
UWP App startup time is a lot longer when Network Adapter is enabled
How to reproduce: 1. Open the attached "Test_Delete01.zip" project 2. Build to UWP (with XAML and Master build configuration) 3. Ope... Read more
Unselected keyframes move with selected keyframes when they are moved in...
How to reproduce: 1. Open the attached "1227651.zip" Unity project 2. Open the Timeline window (Window > Sequencing > Timeline) 3. S... Read more
[Package Manager] No progress bar when adding via Git URL, but cannot ch...
Steps: 1. open new 3D project 2. window > package manager 3. + > git url 4. enter a valid format forPackMan git url (like https://gi... Read more
[UI] Clickable event called twice
UnityEngine.UIElements.Clickable click event is called twice. It leads to unexpected behavior with Visual Effect Graph for Collapse ... Read more
[WebGL] [IL2CPP] Development builds fail on Unity.WebGL.extensions/Progr...
Reproduction steps: 1. Open the attached project ("case_1245847-WebGL-Dev-Builds.zip") 2. Changed build target to WebGL 3. Check the... Read more
Cloth simulation is jittery and extends beyond the Skinned Mesh Renderer...
How to reproduce: 1. Open the attached "case_1257005-Project.zip" project's Scene labeled "Main" 2. Enter the Play Mode 3. In the Ga... Read more
Packages added in manifest.json Scoped Registry do not get listed in the...
How to reproduce: 1. Create a new Unity project 2. Open the project's manifest.json externally 3. Add a package scoped registry entr... Read more
Folders in Editor appears as empty when they are hidden
How to reproduce: 1. Open attached project "case1260559.zip" 2. Create a new folder in Project window 3. Rename it by adding ~ to th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black