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Fixed in 8.3.0
Votes
0
Found in [Package]
9.0.0, 8.0.1,7.1.8,7.1.7
Issue ID
1261138
Regression
No
[SRP] NullReferenceException has thrown when Override is added to New Volume Profile asset
On adding "Override" to "New Volume Profile" asset then it causes the editor to throw NullReferenceException, refer to the attached video.
Steps to repro:
1. Create a new Project
2. Windows > Package Manager > Core RP Library > Install
3. Project Window > Right Click > Create > Volume Profile
4. Project Window > New Volume Profile > Inspector > Add Overried > press Enter key
Actual Result:
NullReferenceException in the console when adding Add Override on New Volume Profile asset
Expected Result:
No Error in the console
Reproducible On:
2020.2.0a17, 2020.1.0b15 with Package Version Preview.13 - 9.0.0, 8.0.1,
2019.3.0f5 with Package Version 7.1.8,7.1.7
Environment:
Windows10 and macOS 10.14
Stack Trace:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Rendering.FilterWindow.OnGUI () (at library/packagecache/com.unity.render-pipelines.core@9.0.0-preview.38/editor/filterwindow.cs:374)
UnityEditor.HostView.OldOnGUI () (at <fc44262c43cd402d975d22277bf4bb54>:0)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <434515d9f4bb4f26bab9aa61f75e4922>:0)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <434515d9f4bb4f26bab9aa61f75e4922>:0)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <434515d9f4bb4f26bab9aa61f75e4922>:0)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at <434515d9f4bb4f26bab9aa61f75e4922>:0)
UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <434515d9f4bb4f26bab9aa61f75e4922>:0)
UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <434515d9f4bb4f26bab9aa61f75e4922>:0)
UnityEngine.UIElements.KeyboardEventDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <434515d9f4bb4f26bab9aa61f75e4922>:0)
UnityEngine.UIElements.EventDispatcher.ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, System.Boolean imguiEventIsInitiallyUsed) (at <434515d9f4bb4f26bab9aa61f75e4922>:0)
UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <434515d9f4bb4f26bab9aa61f75e4922>:0)
UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <434515d9f4bb4f26bab9aa61f75e4922>:0)
UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <434515d9f4bb4f26bab9aa61f75e4922>:0)
UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <434515d9f4bb4f26bab9aa61f75e4922>:0)
UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at <434515d9f4bb4f26bab9aa61f75e4922>:0)
UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <434515d9f4bb4f26bab9aa61f75e4922>:0)
UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at <434515d9f4bb4f26bab9aa61f75e4922>:0)
UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at <9e3b197786024cdcb531b292c5998102>:0)
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