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Errors thrown when a particle System Limit Velocity over Lifetime Dampen...
How to reproduce:1. Open the attached project (case_1321031-ParticleErrors)2. Open SampleScene3. Click Play4. Select the Particle Sy... Read more
Cannot expand a Serializable struct in a Scriptable Object from a custom...
How to reproduce:1. Open the attached project2. Open Test/Window Test3. Select DialogData in the object picker4. Try to expand the e... Read more
CursorLockMode.Locked doesn't lock the cursor when entering the Play Mod...
How to reproduce:1. Open the user's attached "CursorTest" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Exit the Pl... Read more
[HDRP] Reducing scene view camera clipping planes can result into errors...
To reproduce simply open any HDRP project and adjust the clipping planes as in the video. Expected: We clamp the values, users cant ... Read more
Crash on rasterizeTri when Static Batching passes invalid Mesh data into...
Reproduction steps:1. Open the user's attached project2. Open scene "LoadBundleScene"3. Enter Play Mode and wait for some time (can ... Read more
[Code Coverage] The Included Assemblies field shows Assemblies that no l...
How to reproduce:1. Open the attached '1318668.zip' project2. Open Window > Analysis > Code Coverage3. Observe the 'Included A... Read more
The Component is not disabled/enabled via script until mouse hovers over...
How to reproduce:1. Open the attached "1320215_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObje... Read more
OnCollisionEnter with Articulation body crashes when calling Rigidbody G...
Reproduction steps:1. Open user attached project2. Open the Crime Scene located in Assets\Scenes3. Press Play Expected result: The G... Read more
Texture with Alpha Source set to Create From Grayscale and Alpha is Tran...
Reproduction steps:1. Open attached project "1317030.zip"2. Click on "BaseGround1" in the Assets folder3. In Inspector window, notic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class