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Fixed in 2021.2.X

Votes

1

Found in

2019.4

2019.4.20f1

2020.3

2021.1

2021.2

Issue ID

1315584

Regression

No

Crash on rasterizeTri when Static Batching passes invalid Mesh data into the Navmesh build process

AI

-

Reproduction steps:
1. Open the user's attached project
2. Open scene "LoadBundleScene"
3. Enter Play Mode and wait for some time (can take 30 seconds)
-- observe crash

Reproducible with: 2019.4.22f1, 2020.3.1f1, 2021.1.0f1, 2021.2.0a9
Could not test with: 2018.4.33f1 (errors)

  1. Response avatar

    Resolution Note (fix version 2021.2):

    Fixed crash caused by building the NavMesh from meshes without valid vertex data.

    Fixed in 2022.1.0a1

Comments (1)

  1. 62394aafcc3672097c427b2799844bc6?d=mm

    ImpossibleRobert

    Apr 23, 2021 13:19

    This is a really annoying issue. I have an SDK for my players and this can happen a lot due to oversight if all models have the read/write flag enabled.

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