Search Issue Tracker
Fixed in 1.1.1
Votes
0
Found in [Package]
1.0.0-pre.4
Issue ID
1318668
Regression
No
[Code Coverage] The Included Assemblies field shows Assemblies that no longer exist
How to reproduce:
1. Open the attached '1318668.zip' project
2. Open Window > Analysis > Code Coverage
3. Observe the 'Included Assemblies' field
4. In the Project window select 'NewAssembly'
5. In the Inspector rename the selected Assembly and press the Apply button
6. Observe the 'Included Assemblies' field in the Code Coverage window
Expected result: Either the Assembly with the new name is selected or the Assembly with the old name is deselected
Actual result: The 'Include Assemblies' field indicates that the Assembly with the old name is selected
Reproducible with: Code Coverage 0.4.2-preview (2019.4.22f1, 2020.3.1f1, 2020.2.7f1), 1.0.0-pre.4 (2019.4.22f1, 2020.3.1f1, 2020.2.7f1, 2021.1.0f1, 2021.2.0a9)
Cannot test with: 2018.4.33f1 (the package is not supported), Code Coverage 0.4.2-preview (2021.1.0f1, 2021.2.0a9) (the package version is not supported)
Notes:
- The issue is also reproducible when the selected Assembly gets deleted
- The issue persists after reopening the Code Coverage window
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Scale Snapping with Gizmos does not work in the Scene view when Snapping and Absolute Grid Snapping are toggled off
Add comment