Search Issue Tracker
Fixed in 1.1.1
Votes
0
Found in [Package]
1.0.0-pre.4
Issue ID
1318668
Regression
No
[Code Coverage] The Included Assemblies field shows Assemblies that no longer exist
How to reproduce:
1. Open the attached '1318668.zip' project
2. Open Window > Analysis > Code Coverage
3. Observe the 'Included Assemblies' field
4. In the Project window select 'NewAssembly'
5. In the Inspector rename the selected Assembly and press the Apply button
6. Observe the 'Included Assemblies' field in the Code Coverage window
Expected result: Either the Assembly with the new name is selected or the Assembly with the old name is deselected
Actual result: The 'Include Assemblies' field indicates that the Assembly with the old name is selected
Reproducible with: Code Coverage 0.4.2-preview (2019.4.22f1, 2020.3.1f1, 2020.2.7f1), 1.0.0-pre.4 (2019.4.22f1, 2020.3.1f1, 2020.2.7f1, 2021.1.0f1, 2021.2.0a9)
Cannot test with: 2018.4.33f1 (the package is not supported), Code Coverage 0.4.2-preview (2021.1.0f1, 2021.2.0a9) (the package version is not supported)
Notes:
- The issue is also reproducible when the selected Assembly gets deleted
- The issue persists after reopening the Code Coverage window
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
- [RenderingDebugger][InputSystemPackage] Ctrl+Backspace shortcut doesn't work to open the Rendering Debugger when New Input System is in use
Add comment