Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2020.2.0a11
2020.2.5f1
2020.3
2021.1
2021.2
Issue ID
1317030
Regression
Yes
Texture with Alpha Source set to Create From Grayscale and Alpha is Transparency checked doesn't appear transparent
Reproduction steps:
1. Open attached project "1317030.zip"
2. Click on "BaseGround1" in the Assets folder
3. In Inspector window, notice how Alpha Source is set to From Gray Scale and that Alpha Is Transparency is checked
4. Drag "BaseGround1" into Scene view
Expected result: White lower part of "BaseGround1" is visible while the black upper part is transparent
Actual result: All of the "BaseGround1" is visible
Reproducible with: 2020.2.0a11, 2020.3.1f1, 2021.1.0f1, 2021.2.0a4
Not reproducible with: 2018.4.33f1, 2019.4.22f1, 2020.2.0a10, 2021.2.0a5, 2021.2.0a9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a5