Search Issue Tracker
By Design
Votes
0
Found in [Package]
master 2021 03 16
Issue ID
1322014
Regression
No
[HDRP] Reducing scene view camera clipping planes can result into errors and break rendering
To reproduce simply open any HDRP project and adjust the clipping planes as in the video.
Expected: We clamp the values, users cant input too low numbers and break rendering
Actual: Error and nothing renders
Note: minor issue because users wont use these low values, its just not convenient to use the float slider
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Resolution Note:
this property is general to Unity (builtin, URP, HDRP) we can't clamp it solely for HDRP and we want to avoid that, users must be able to setup the value they want.