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Saving any Changes in the Scene causes Reimport of a Prefab which has lo...
To reproduce: 1. Open the user's attached project 2. Open the "s_boot" scene 3. Move any of the Gameobjects in the Scene and File->S... Read more
There is no "Soft Particles" checkbox in Quality settings when project i...
How to reproduce: 1. Create new LWRP project 2. Open Project Settings 3. Select Quality settings Expected result: "Soft Particles" ... Read more
The screen is skewed in 1 frame when changed screen orientation with dis...
How to reproduce: 1. Download and open the attached project "AutoRotationTestBug.zip" 2. Make sure that "Use Animated Autorotation" ... Read more
Profiler does not record the data when logging via scripting with Profil...
For this to reproduce, do not record via Profiler window. To reproduce: 1. Open attached project "prof.zip", scene main 2. Enter Pl... Read more
Misleading error message about serialization when you open a project wit...
To reproduce: 1. Open attached project 2. See the error in the console: Failed to load 'path/SceneWithErrorOnYaml.unity' because it ... Read more
[LWRP] Switching Color space from Gamma to Linear gives very bright lights
Steps to reproduce: 1) Open Unity Hub and create a new LWRP template project 2) Update LWRP package to 5.7.2 in the Package Manager... Read more
[GPU PLM] Wide angle spotlights cause wrong indirect bounce color
Steps to reproduce: 1. Download the attached project 2. Make sure that Spotlight - Red, Spotlight - Blue, and Spotlight - Green are... Read more
Array of Enum nested inside Generic Class does not serialize correctly w...
Reproduction steps: 1. Open the Project inside of "GenericEnumBug.zip" 2. Open the "SampleScene" and play it 3. Notice on the UI t... Read more
[Alembic Importer] Alembic/Standard Shader not supported for LWRP
The Alembic/Standard Shader (and possibly others) are seemingly incompatible with the Lightweight Render Pipeline. When importing a... Read more
Edge Collider 2D Edit mode exits after every edit made in Prefab Mode
Steps to reproduce: 1. Open attached project "Edge.zip" 2. Open "Edge" Prefab in Prefab mode 3. Try to Edit Edge Collider Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled