Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.3.0a1
2018.3.4f1
2019.1.0a1
2019.2.0a1
Issue ID
1133097
Regression
No
The screen is skewed in 1 frame when changed screen orientation with disabled Animated Autorotation
How to reproduce:
1. Download and open the attached project "AutoRotationTestBug.zip"
2. Make sure that "Use Animated Autorotation" is disabled in the Player Settings
3. Open the sample scene, then build and run the project
Expected results: The screen transitions smoothly when changed screen orientation
Actual results: The screen is skewed in 1 frame when changed screen orientation
Reproducible with: 2018.3.8f1, 2019.1.0b7, 2019.2.0a8
Reproduced on iOS and Android, testing with:
VLNQA00162, iPad Pro 10.5, iOS version 11.3 (15E216)
VLNQA00212, iPhone XS, iOS version 12.1.3 (16D5039a)
VLNQA00178, Xiaomi Redmi Note 4 (Redmi Note 4), Android 6.0, CPU: MediaTek Helio X20 MT6797M, GPU: Mali-T880
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
Resolution Note:
Cosmetic issue, low priority defect for the moment. This bug is unlikely to be fixed in the near future.