Search Issue Tracker
By Design
Votes
0
Found in [Package]
Issue ID
1134159
Regression
No
There is no "Soft Particles" checkbox in Quality settings when project is created with LWRP template
How to reproduce:
1. Create new LWRP project
2. Open Project Settings
3. Select Quality settings
Expected result: "Soft Particles" checkbox is available in Quality settings.
Actual result: There is no "Soft Particles" checkbox in Quality settings.
Reproduced with: 2019.2.0a8, 2019.1.0b7, 2018.3.9f1
Notes:
After removing LWRP package checkbox is visible again.
When creating Unity project without LWRP template and installing LWRP package via package manager, checkbox stays in Quality settings.
Issue is reproducible with any package version.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
Resolution Note:
Soft particles in LWRP are now enabled by turning on DepthTexture under General on the LWRP Asset. Also each Particle material has it's own settings and checkboxes which need to be configured.