Search Issue Tracker
Not Reproducible
Votes
1
Found in
2018.3.0f2
Issue ID
1134356
Regression
No
Saving any Changes in the Scene causes Reimport of a Prefab which has lots of smaller Prefabs in it
To reproduce:
1. Open the user's attached project
2. Open the "s_boot" scene
3. Move any of the Gameobjects in the Scene and File->Save or File->Save Project
Expected result: No reimport window appears
Actual result: A reimport window appears, indicating the "PeopleTower" prefab is being imported, even though it was not changed
Reproduced with: 2018.3.9f1, 2019.1.0b7, 2019.2.0a8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Data Path Source List starts flickering and scrolling when trying to select the last item in the list
- Crash on ProcessSceneBeforeExport when analyzing selected Addressables rules in a specific project
- HDR images are compressed incorrectly with default settings on Android Platform
- Crash with multiple stack traces when painting detail on Terrain with a highly detailed Prefab
- Crash on mono_object_handle_isinst_mbyref_raw when SerializedReference points to a struct implementing ISerializationCallbackReceiver whose first field is a UnityEngine.Object
Add comment