Search Issue Tracker
Fixed in 5.7.2
Votes
0
Found in [Package]
5.7.2
Issue ID
1136106
Regression
Yes
[LWRP] Switching Color space from Gamma to Linear gives very bright lights
Steps to reproduce:
1) Open Unity Hub and create a new LWRP template project
2) Update LWRP package to 5.7.2 in the Package Manager
Note: If you experience black/grey screens, reimport all assets as a workaround (this is another bug)
3) Switch Color Space to Gamma
Wait for light baking
4) Switch Color Space back to Linear
Wait for light baking
Observe: Super bright lights
Expected result: Not so bright lights (check attached image "expected.png")
Actual result: Very bright lights after changing the Color Space (check attached image "actual.png")
Reproduced with:
2019.1.0b3, 2019.1.0b5, 2019.1.0b6, 2019.2.0a8, 2019.3.0f2
LWRP package: 5.3.1, 5.7.2, 7.1.6
Workaround: Press on Play button
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 5.7.2):
Issue has been found and resolved. Will be in 2019.4.