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[UWP] Builds fail with Rewired
How to reproduce:1. Open the attached "1UWPBuildBug.zip" project2. Build to UWP Expected result: Build succeedsActual result: Build ... Read more
Disabling Edit Spline on Sprite Shape Controller while Cache Geometry is...
Steps to reproduce:1. Create a new 2D Unity project2. Create -> 2D Object -> Sprite Shape in Hierarchy3. Click Edit Spline on ... Read more
Editor Crashes when loading Light Probes after loading Addressables
Reproduction steps:1. Open user attached Project2. Create a new Addressables build - Window > Asset Management > Addressables ... Read more
Memory Leak when calling GetComponents(List<T>) with a static List
Steps to reproduce:1. Download and open project "GetComponentsBug.zip"2. Open SampleScene3. Enter Play mode4. Exit Play mode5. Enter... Read more
[Tiny] Develop/Debug Build crashes when NativeArray is disposed inside o...
Reproduction steps:1. Open the attached "case_1315817.zip" project and scene01 scene2. In the Project window, select build asset3. I... Read more
Time spent in Physics.SyncColliderTransforms for dynamic rigidbodies sca...
Reproduction steps:1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Profiler... Read more
Crash with various stack traces when entering Play Mode after restarting...
How to reproduce:1. Open the attached project ('case-1316002 (2019.4).zip')2. Open the 'LevelTest' Scene3. Enter Play Mode Reproduci... Read more
[Tiny] Build fails with ShaderCompiler errors
Reproduction steps:1. Open the user's attached project and Assets/scene_01 scene2. In the Project window, select Assets/build asset3... Read more
Shader Graph errors are thrown when a property's Shader Declaration is s...
How to reproduce:1. Open the user's attached "InstanceTest.zip" project2. Open the "InstanceTest" Shader Graph3. Press "Save Asset" ... Read more
Windows Build becomes unresponsive in Texture Streaming
Reproduction steps:1. Download attached project2. In "MakeBuild.bat", adjust the directory for Unity Editor3. Run "MakeBuild.bat"4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window