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Project Built with Mono 4.x that contains a precompiled NETStandard 2.0 ...
Reproduction steps:1. Open the attached project "Repro_case.zip"2. In Project Settings make sure the Scripting Backend is set to Mon... Read more
UxmlFloatAttributeDescription and UxmlDoubleAttributeDescription are usi...
Reproduction steps:1. Open Control Panel/ Region2. In the Format dropdown menu, select German (Germany)3. Select Additional Settings... Read more
[Package][Adaptive Performance] - Entering play mode causes continuous l...
After installing the Adaptive Performance Package entering play mode will produce constant logging. Is this how Adaptive Perf shows ... Read more
Prefab background preview color in Editor is dark
How to reproduce:1. Create a new project2. Create a new 3D object in the scene3. Drag the new object to the Project view to make a p... Read more
[UI Toolkit] ScrollView's scrollbar remains visible after setting the pa...
How to reproduce it:1. Open the attached project "1297886.zip"2. Load the "SampleScene"3. Enter Play mode4. Click the keyboard's 'Q'... Read more
Custom Script templates defined in the Project don't get applied when cr...
How to reproduce:1. Open the attached '1298935.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'Cube'4. In the Inspector... Read more
[Physics] ArticulationBody angular limit gizmo does not update when Game...
How to reproduce:1. Open the user's attached "Physics_Bugs" project2. Open "AB_AngleLimits" Scene3. In the Hierarchy select the "Cub... Read more
[2D][Tilemap Extras] RuleOverrideTiles get removed from scene when upgra...
How to reproduce:1. Open the user's attached project("TilemapBugRepro.zip")2. Update the "Tilemap Extras" package to Version 1.6.2-p... Read more
[Quick Search] "Enable RTL Editor" checkbox is going outside the window ...
[Quick Search] "Enable RTL Editor" checkbox is going outside the window when the "Enable RTL Editor" checkbox is enabled. The "Enabl... Read more
[InputSystem] Supported Device-List dropdown icons present under Project...
In the Project Settings, After creating settings asset for Input System Package, In Inspector window Supported Device-List dropdown ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used