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By Design
Votes
0
Found in [Package]
2.1.0
Issue ID
1299452
Regression
No
[Package][Adaptive Performance] - Entering play mode causes continuous logging
After installing the Adaptive Performance Package entering play mode will produce constant logging. Is this how Adaptive Perf shows it's status?
Expected: No unexpected logging filling the console/log.
Steps to reproduce
- Create a new project in Unity 2020.2.0f1
- Install the Adaptive Performance Package (Via the package manager or project settings)
- Enter play mode
Notice issue >> Constant logging to the console.
[Adaptive Performance] Bottleneck TargetFrameRate, ThermalTrend 0
UnityEngine.AdaptivePerformance.AdaptivePerformanceManager:Update () (at Library/PackageCache/com.unity.adaptiveperformance@2.1.0/Runtime/Core/AdaptivePerformanceManager.cs:300)
[Adaptive Performance] FPS = Infinity
UnityEngine.AdaptivePerformance.AdaptivePerformanceManager:Update () (at Library/PackageCache/com.unity.adaptiveperformance@2.1.0/Runtime/Core/AdaptivePerformanceManager.cs:301)
[Adaptive Performance]
UnityEngine.AdaptivePerformance.AdaptivePerformanceManager:Update () (at Library/PackageCache/com.unity.adaptiveperformance@2.1.0/Runtime/Core/AdaptivePerformanceManager.cs:294)
Tested: 2020.2.0f1, 2020.2.0b3
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Resolution Note:
That's by design. A user disables logging via the settings. This only happens if a provider is installed which provides data for Adaptive Performance, such as the Simulator Provider.