Search Issue Tracker
Fixed in trunk
Votes
0
Found in [Package]
1.0.0-preview.13
Issue ID
1297886
Regression
No
[UI Toolkit] ScrollView's scrollbar remains visible after setting the parent element's visibility to false
How to reproduce it:
1. Open the attached project "1297886.zip"
2. Load the "SampleScene"
3. Enter Play mode
4. Click the keyboard's 'Q' key
5. Observe the Game view
Expected result: ScrollView with the scrollbar becomes invisible
Actual result: ScrollView becomes invisible, but the scrollbar remains visible
Reproducible with: 1.0.0-preview.3 (2020.1.17f1), 1.0.0-preview.13 (2020.2.0f1, 2021.1.0a6)
Could not test with: 2018.4.30f1, 2019.4.16f1 (UI Toolkit is not introduced yet), 2021.1.0a7, 2021.1.0a10 (due to internal system errors)
Notes:
- Reproducible only with UI Toolkit's ScrollView
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Screen.SetResolution immediately applies windowed resolution when switching from Fullscreen to Windowed mode
- Lighting window allows non-cube map texture for Environment Reflections, throwing invalid texture type (2D) error
- Console warning “MismatchingRepositoryProjectMessage” when creating a new Unity Version Control workspace
- [Ubuntu] VFX Graph Enum Value menu stretches across screen when entered long Enum Value
- Unclear warning message in Rendering Debugger about the Play mode Debugger Overlay
Add comment