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Incorrect position of UI elements when project is run in Fullscreen stan...
How to reproduce:1. Create a new project and import package "Attachment Issue_UIsize.unitypackage.unsafe"2. Build the project and ru... Read more
Deleting and reimporting NGUI package crashes Unity
How to reproduce:1. Load the project in 5.2.4f1, open and save the Game scene and close Unity2. Open the project in 5.3.0f43. Delete... Read more
[Profiler]Editor crash while using Deep Profile, Record, Editor Profiling
To reproduce:1. Open attached project2. Open Window->Texture Overview3. Open profiler4. Click "Record", "Deep-Profile" and "Profi... Read more
After deleting "Any State" transition, NullReferenceException error will...
Reproduction steps:1. Open attached project2. Delete any transition form "Any State"3. In console "NullReferenceException: Object re... Read more
Prefab creation with Drag&Drop from Hierarchy to Project doesn't mark sc...
How to reproduce:1. Create a new project2. Save the scene3. Drag and Drop Main Camera from Hierarchy to project folder so it becomes... Read more
"Prefab has multiple Transform components" error does not link to the co...
Reproduction steps:1. Open attached Unity project.2. Notice "Prefab has multiple Transform components! Removing them automatically w... Read more
[Mesh] Setting mesh.uv throws Null Reference exception
To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more
[LoadSceneAsync] allowSceneActivation flag is ignored in Awake()
Repro steps:1) Open the project and scene Awake in it2) Play and notice that exception appeared (ERROR ERROR ERROR)3) Stop and load ... Read more
[Android] Camera does not render mesh and skybox when is attached to an ...
Steps to reproduce: 1. Download and import attached project. (repro_CameraAnimatorAndroid.zip)2. Open scene: main3. Play in editor, ... Read more
When selecting material for mesh renderer Unity crashes on GrayscaleFilt...
How to reproduce:1. Create a new project2. Create empty game object3. Add mesh renderer4. Click to the material selector button next... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Hub Window is closed when closing Unity AI Window via the OS Window Close Button on Windows
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project