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[SteamVR]Secondary camera does not render to MainDisplay when SteamVR ri...
Steps to reproduce: 1.Download and open the attached project 2. Enter playmode 3. Observe Game window Expected result: Secondary ca... Read more
GUI Elements Get Clipped when modifying the GUI.matrix
GUI elements get clipped when zooming out of the canvas by modifying the GUI.matrix. In previous versions of Unity it had no problem... Read more
[VR]Black bars appear around scene view and game view during play mode w...
Steps to reproduce: 1. Create a new peoject 2. Enable VR 3. Enter Play mode 4. Observe Scene window and Game Window Expected result... Read more
Incorrect rendering order when Camera's Viewport Rect width is set to 1 ...
To reproduce: 1. Open repro project 2. Open 'test' scene 3. Change Viewport Rect width to 0.9999 in 'BottomUI camera' game object an... Read more
Different objects receive shadows of different intensity
To reproduce: 1. Open the project, attached by user 2. Open scene "test" if not open 3. Observe shadows on different tiles Expecte... Read more
Other clients do not receive Network Animator parameter changes until a ...
Steps to reproduce on this project: 1. Download and open the attached project 2. Build for standalone 3. Launch 3 instances 4. Set ... Read more
Build location window is named as Facebook instead of Standalone on OSX ...
To reproduce: 1. Create empty project 2. Build for Windows x86_64 Expected: Build location window will be named as Standalone Actu... Read more
Returning state on a specific script crashes editor when using enumeration
To reproduce: 1.Open project 2. Play 'Main' scene Actual: OSX: editor crashes Windows: in editor wor... Read more
Disabling "Hide HUD on Action! startup" setting on "Action!" software re...
How to reproduce: 1. Download and install "Action!" screen recording software provided from "Mirillis" 2. Open its HUD Settings and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view