Search Issue Tracker
Fixed in 2017.4.X
Votes
0
Found in
5.6.0f3
Issue ID
904118
Regression
No
Disabling "Hide HUD on Action! startup" setting on "Action!" software results in Unity editor interface not being drawn
How to reproduce:
1. Download and install "Action!" screen recording software provided from "Mirillis"
2. Open its HUD Settings and make sure that "Hide HUD on Action! startup" setting is not checked
3. Create or open Unity project
Expected result: Unity opens, its interface is drawn
Actual result: Unity opens, its interface is not drawn, inconsistent crashes occur
Note: Seems to be reproducible only with Nvidia graphics cards. Reproducible with NVIDIA GeForce GTX 760, NVIDIA GeForce GTX 960. Not reproducible with AMD Radeon R7 360
Reproducible with - 2017.1.0b2, 5.6.0p2, 5.5.3p2, 5.4.4p4
Not reproducible with - 2017.4.12f2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Tree cast Realtime and Baked shadows simultaneously when "Mixed" Light mode and "Subtractive" Baked Illumination is used in Edit mode
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
Add comment