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[iOS] All scheduled notifications are thrown when using iOSNotificationL...
Reproduction steps:1. Create or open a Unity project2. In the menu bar, press "Windows" > "Package manager"3. Add the "Mobile Not... Read more
[MacOS] Crash on __pthread_kill when Render Texture has no Depth buffer ...
Reproduction steps:1. Open the attached “RenderTextureCrash.zip” project2. Change New Render Texture’s Dimension to 3D Expected resu... Read more
WebGL Template variables are inlined
How to reproduce:1. Open the attached project "Project-Q.zip"2. Open Project Settings > Player > WebGL > Resolution and Pre... Read more
Package Manager's prompt keeps reappearing to resolve packages
Reproduction steps:1. Create an empty Project2. Install the Input system package3. Open Project settings: Edit > Project Settings... Read more
Crash when adding InputSystem.Update() to InputSystem command handler to...
How to reproduce:1. Open the attached project ('InputSystemUnityCrashBug.zip')2. Enter Play Mode3. Click the up and down arrow keys ... Read more
[Mobile] [UI Toolkit] ListView onSelectionChange conflicts with scrollin...
How to reproduce:1. Open project "UnityListViewScrollingOnTouchDevices.zip"2. Build and run on Android3. Try to scroll the Listview ... Read more
[Search] Fix asset worker log object thread stalling
Repro steps:1. Create a new project2. Import some prefabs that log warning when imported3. Create an asset index to index those pref... Read more
[Shuriken] Scene Gizmo is selected through the Stop button of the 'Parti...
When the 'Particle Effect' Window is shrunk vertically so that Scene Gizmo came exactly parallel then On clicking Stop Button from P... Read more
[Android] Audio is only stopped after a delay when VideoPlayer.Pause() i...
Reproduction steps:1. Download and open the submitted project "VideoPlayer_Bug_Report.zip"2. Build and run for Android3. Press Prepa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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