Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
5
Found in
2020.2
2020.2.4f1
2021.1
Issue ID
1315014
Regression
Yes
Package Manager's prompt keeps reappearing to resolve packages
Reproduction steps:
1. Create an empty Project
2. Install the Input system package
3. Open Project settings: Edit > Project Settings (Preferences also works)
Expected result: The Project settings open and can be edited
Actual result: The Project Settings cannot be edited as the Package Manager throws a pop-up "Resolving packages" repeatedly
Reproducible with: 2020.2.5f1, 2021.1.0b5, 2021.1.0b7
Could not test with: 2018.4, 2019.4, 2020.3, 2021.2 (Inconsistent repro)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning after building a project with URP Sample
- MissingReferenceException after clicking "Fix now" on NormalMap settings
- The "UniversalRenderPipelineGlobalSettings.asset" is creating noise in the git diff when building a Player
- Scene is marked as dirty when opening the project with Vertical Layout Group added as a Component
- Crash on UnityEngine::Animation::SetGenericFloatPropertyValues when keyframing the RigBuilder component to Enabled and Disabled
OD4
Feb 16, 2022 15:04
Hey, me, it bugs and it gets stuck at resolve package. it's running in a vacuum, I see that this bug hasn't been fixed for 3 years. I continue to learn unity or am I testing something else? help me i am french. English is a disaster.....
lucassaldanha
Apr 22, 2021 08:50
I forgot to add that I'm running 2020.3.1f1
lucassaldanha
Apr 22, 2021 08:49
I have the same problem. Following @devdunk suggestion seems to get rid of the problem.
Project Settings > Toolchain Management
Disable: Install toolchain packages automatically
bruceweir1
Mar 28, 2021 12:25
Observed in 2020.3.1f1.
Workaround was to close the (docked) Project Settings window.
ArnaudPlanche
Mar 25, 2021 16:48
For me, it keeps happening in 2020.3. Even happens outside of the project settings window, in the "regular" editor.
beargg
Mar 23, 2021 13:18
For me the only way to get rid of instant resolving packages is deny write access to manifest file
RayRay26
Mar 03, 2021 15:34
Same here. It still does that in Unity 2020.2.6. It's particularly bad if a script manages to change every time Toolchain does that. For me, Burst compiler kept compiling itself and made my editor unusable until I wiped my manifest.json.
DevDunk
Mar 03, 2021 13:11
For me this happens when I enable "Install toolchain packages automatically" and have the project settings open.
Disabling this is a workaround