Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.1
2021.1.0a1
Issue ID
1316768
Regression
Yes
[Search] Fix asset worker log object thread stalling
Repro steps:
1. Create a new project
2. Import some prefabs that log warning when imported
3. Create an asset index to index those prefabs
Results: An error is logged and the editor stalls
Expected: No error is logged and the editor does not stall
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Add comment