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Fixed in 1.4.X



Found in [Package]


Issue ID




[iOS] All scheduled notifications are thrown when using iOSNotificationLocationTrigger and only one notification is triggered

Package: Mobile Notifications


Reproduction steps:
1. Create or open a Unity project
2. In the menu bar, press "Windows" > "Package manager"
3. Add the "Mobile Notifications" package
4. Open "UnityNotificationsManager.m" and go to line 288

Expected result: an Identifier field is present, preventing multiple notifications from showing up after only one of them is triggered
Actual result: no Identifier field is present

Reproducible with: 2018.4.32f1, 2019.4.21f1, 2020.2.6f1, 2021.1.0b8, 2021.2.0a6 (Mobile Notifications versions 1.0.0.preview.4 - 1.3.2)

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