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2
votes
Fixed

RuntimeInitializeOnLoadMethod causes ExecutionEngineException error to b...

Scripting

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Apr 14, 2020

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Version/s: 2019.3.8f1, 2019.4, 2020.2

How to reproduce: 1. Open the attached "EmptyRamTest.zip" project 2. Build to Standalone (make sure that Development Build is checke... Read more

0
votes
Fixed

ASTC HDR Lightmaps clamp to 1 when editor is set to Android platform

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Jun 17, 2020

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Version/s: 2019.3, 2019.3.11f1, 2020.1, 2020.2

How to reproduce: 1. Open the "lightmap" Scene in the attached "astchdr-clamped.zip" Project 2. Make sure auto baking is checked in ... Read more

0
votes
Fixed

[Mobile] Heap Corruption crash in a malloc when launching an application

Mobile

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Jun 18, 2020

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Version/s: 2019.2, 2019.2.16f1, 2019.3

How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS Platform 3. Build for iOS 4. Open the ... Read more

0
votes
Fixed

[Android][UI] disappears on high resolution Android phones

uGUI

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Jun 09, 2020

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Version/s: 2018.4.18f1, 2018.4.22f1

Steps to reproduce: 1. Open user's attached project "vectorfieldgame.zip" 2. Build it to Android 3. Open it and notice there is no U... Read more

0
votes
Duplicate

[Presets] Platform settings are not saved when they are changed in the T...

Asset - Importers

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Jun 19, 2020

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Version/s: 2019.2.0a6, 2019.4, 2019.4.0f1, 2020.1, 2020.2

How to reproduce: 1. Open user's attached "PresetsNotEditable" project 2. Select the "TextureImporter" preset in the Project window ... Read more

0
votes
Fixed

Crash in Transform::GetTransformAccess() when using the logging function...

Scene Management

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Jun 22, 2020

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Version/s: 2018.4, 2018.4.23f1, 2020.2

How to reproduce: 1. Open user-submitted project (837124.zip) 2. Open the Main scene 3. Enter Play Mode Expected result: the Editor... Read more

0
votes
Fixed

[MacOS] Hovering the mouse on ProBuilder window's buttons regains focus ...

MacOS

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Jun 10, 2020

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Version/s: 2020.1.0a23, 2020.1.0b12, 2020.2

How to reproduce: 1. Open attached project "proBuilder_0a23.zip" 2. In the Menu bar, go to Tools > ProBuilder > ProBuilder Window an... Read more

1
votes
Fixed

The Input System does not get re-enabled when a PlayMode input test is i...

Package: Input System

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May 30, 2020

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Version/s: 1.0.0

How to reproduce: 1. Open the user-supplied project called "TestProject1251724.zip" 2. Open the "TestScene" Scene 3. Open Windows > ... Read more

2
votes
Duplicate

[Mobile][InputSystem] IsPointerOverGameObject does not work on device wh...

Package: Input System

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Jun 12, 2020

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Version/s: 1.0.0

Steps to reproduce: 1. Open the user's attached project "InputSystemBugs.zip" 2. Build it to Android 3. Press "Button" in the middle... Read more

1
votes
Fixed

Universal Render Pipeline depends on the Physics 2D built-in package but...

Package: Scriptable Render Pipeline Universal

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Jun 14, 2020

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Version/s: 7.3.1

How to reproduce: 1. Create a new "Universal Render Pipeline" project 2. In the Editor open Package Manager window 3. Make sure that... Read more

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